VFX | Director
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MX V ATV

 
 

MX v ATV


Client:

THQ Nordic

Responsibilities:

Created by Petrol Ad. I am responsible for set dressing the bulk of the 3D foreground elements. Part of our team posed and textured the assets which were then handed off to me for composition setup, polishing, shading, lighting, and rendering. I utilized Houdini’s powerful terrain building system to scatter and populate 3D vegetation around the environment.

 
 

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